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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 2 - 3D Viewer / 3D Viewer Reference


Constants

This section describes the constants you might need to use when creating and managing a viewer object.


Subtopics
Gestalt Selector and Response Values
Viewer Flags
Viewer State Flags

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© Apple Computer, Inc.
11 JUL 1996